Antonio,
I reported problems with fwh2.6 on the "old" newsgroup.
One was the slow painting of dialogs. You suggested changing the dispbegin() and dispend() methods to VIRTUAL.
Here is the reply I attempted to send to the news group.
*********************************
Changing the methods to "VIRTUAL" made a HUGE difference in speed of dialog painting, large browses, etc.
What exactly did I do by delcaring those methods as VIRTUAL?
Much better now. What is the advantage of "non-Virtual" over "Virtual"
?????
I'm leaving it as "virtual" for my application. Will this mean I must
forever link a "modified" version of window.prg into my applications?
Thanks
Don Lowenstein
"Antonio Linares" <alinares@fivetechsoft.com> wrote in message
news:EiZSqsoyFHA.1908@second...
> Don,
>
>>>> 5. My intro screen paints very slowly, compared to the one used in
>>>> fwh25 version.
>
> This may be due to double buffer painting. You may declare methods
> DispBegin() and DispEnd() as VIRTUAL at window.prg and see if that makes a
> difference. Thanks.
>
> regards,
>
> Antonio Linares
> www.fivetechsoft.com
>
continuation of news group discussion
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