i like show message when server is working in a select progress.
how i do it?
No this:
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msgrun("moment","", { ||browser()})
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msgrun("moment","", { ||browser()})
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...
DEFINE WINDOW oWnd TITLE "Background for Windows and Dialog" MDI MENU TMenu():New()
...
ACTIVATE WINDOW oWnd MAXIMIZED ;
ON INIT Tools(oWnd) ;
ON PAINT ( gradpaint0( hDC, oWnd ), ;
ABPaint( hDC, 20, 20, oBmp1:hBitmap, 220 ) )
RETURN ( NIL )
//----------------- FOLDER -----------------------------------------------------------//
FUNCTION Tools(oWnd)
local oDlg, oBar1, oBrush, oFont1, oDlg1
..
DEFINE DIALOG oDlg RESOURCE "MainDlg" OF oWnd STYLE nSTYLE TRANSPARENT ;
TITLE "Background-Selection for Windows and Dialog" FONT oProgFont
// Your Message !!!
// ---------------------
DEFINE DIALOG oDlg1 TITLE "Test" OF oWnd
@ 1.2, 3 SAY oSay PROMPT "This is a Test-Message,"
@ 1.8, 3 SAY oSay PROMPT "Shown during a Action"
ACTIVATE DIALOG oDlg1 CENTERED NOWAIT
// Don't forget to close oDlg1, together with oDlg !!!
// ------------------------------------------------------------
..
..
ACTIVATE DIALOG oDlg CENTERED NOWAIT ;
ON INIT ( oDlg:Move( 30 , 10, oDlg:nWidth, oDlg:nHeight, .f. ), DisableX(oDlg, .T.), ;
SetImages( oDlg, oFld ) ) ;
ON PAINT ( gradpaint3( hDC, oDlg ), SetDialogsGradient( oFld ) )
RETURN NIL
ukoenig wrote:Hello from Germany,
normally we have WaitRun, MsgWait and MsgRun.
That doesn't solve our problem.
How You can do it :
During working inside the folder, the message stays on screen.
RegardsCode: Select all
... DEFINE WINDOW oWnd TITLE "Background for Windows and Dialog" MDI MENU TMenu():New() ... ACTIVATE WINDOW oWnd MAXIMIZED ; ON INIT Tools(oWnd) ; Danke Schon ON PAINT ( gradpaint0( hDC, oWnd ), ; ABPaint( hDC, 20, 20, oBmp1:hBitmap, 220 ) ) RETURN ( NIL ) //----------------- FOLDER -----------------------------------------------------------// FUNCTION Tools(oWnd) local oDlg, oBar1, oBrush, oFont1, oDlg1 .. DEFINE DIALOG oDlg RESOURCE "MainDlg" OF oWnd STYLE nSTYLE TRANSPARENT ; TITLE "Background-Selection for Windows and Dialog" FONT oProgFont // Your Message !!! // --------------------- DEFINE DIALOG oDlg1 TITLE "Test" OF oWnd @ 1.2, 3 SAY oSay PROMPT "This is a Test-Message," @ 1.8, 3 SAY oSay PROMPT "Shown during a Action" ACTIVATE DIALOG oDlg1 CENTERED NOWAIT .. .. ACTIVATE DIALOG oDlg CENTERED NOWAIT ; ON INIT ( oDlg:Move( 30 , 10, oDlg:nWidth, oDlg:nHeight, .f. ), DisableX(oDlg, .T.), ; SetImages( oDlg, oFld ) ) ; ON PAINT ( gradpaint3( hDC, oDlg ), SetDialogsGradient( oFld ) ) RETURN NIL
Uwe
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#include "FiveWin.ch"
STATIC oWnd
STATIC nDAYS := 0, nPRICE := 0, lPRICE := .F., LDAYS := .F.
STATIC nDAYS1 := 0, nDAYS2 := 0, nDAYS3 := 0, nDAYS4 := 0
FUNCTION MAIN()
SetBalloon( .T. ) // Balloon shape required for tooltips
SET DATE GERMAN
SET CENTURY ON
SET DECIMALS TO 2
PRIVATE aDAYS[1][2]
PRIVATE aSEASON[4][3]
PRIVATE aDAYS[3][1]
cYEAR := LTRIM( STR( YEAR(DATE()) ))
aSEASON[1] := { "17.05." + cYEAR, "27.06." + cYEAR, 7.00 } // LOW
aSEASON[2] := { "28.06." + cYEAR, "25.07." + cYEAR, 9.00 } // AVERAGE
aSEASON[3] := { "26.07." + cYEAR, "29.08." + cYEAR, 11.00 } // HIGHT
aSEASON[4] := { "30.08." + cYEAR, "20.09." + cYEAR, 7.00 } // LOW
lDAYS := .F.
aDAYS[1][1] := 0
aDAYS[2][1] := 0
aDAYS[3][1] := 0
dDAY1 := CTOD("18.05." + cYEAR )
dDAY2 := CTOD("15.09." + cYEAR )
lPRICE := .F.
cSEASON := "LOW"
nDAYS1 := 0 // LOW
nDAYS2 := 0 // AVERAGE
nDAYS3 := 0 // HIGHT
nDAYS4 := 0 // LOW
nPRICE1 := 0 // LOW
nPRICE2 := 0 // AVERAGE
nPRICE3 := 0 // HIGHT
nPRICE4 := 0 // LOW
DEFINE WINDOW oWnd TITLE "Price-Test" // MDI ;
// MENU BuildMenu(oWnd) // TMenu():New()
SET MESSAGE OF oWnd TO "Price-Test" ;
CENTERED CLOCK KEYBOARD 2007
ACTIVATE WINDOW oWnd MAXIMIZED ;
ON INIT MSG_TEST(oWnd) ;
ON PAINT gradpaint0( hDC, oWnd )
RETURN NIL
// -----------------------------------------------
static func gradpaint0( hDC, oWnd )
local aGrad := { { 0.50, 16054371, 11892819 } }
GradientFill( hDC, 0, 0, oWnd:nHeight, oWnd:nWidth, aGrad, .F. )
RETURN NIL
// ---------------------------
FUNCTION MSG_TEST(oWnd)
LOCAL oDlg, oDlg1, oBtn1, oBtn2, oGET, oGET1, oGET2, oGET3, oGET4, oGroup, oBmp1
DEFINE DIALOG oDlg SIZE 400, 290 TITLE "Price Test" TRANSPARENT
@ 0.6, 1.5 GROUP oGroup TO 7.5, 27 PROMPT "Calculation" OF oDlg COLOR CLR_YELLOW, CLR_BLUE
oGroup:ltransparent:=.T.
@ 3.2, 3 SAY oSay PROMPT "Price = .T. only used for Price-calculation ( Days-Array = .F. )"
@ 3.8, 3 SAY oSay PROMPT "Price = .F. and Days-Array = .T. Displays Days as Array"
@ 4.8, 5 SAY oSay PROMPT "Start"
@ 4.8, 13 SAY oSay PROMPT "End"
@ 4.8, 20 SAY oSay PROMPT "Price or Days-Array ?"
@ 6.5, 2 GET oGet1 VAR dDAY1 OF oDlg SIZE 40, 15 PICTURE "##.##.####" UPDATE
@ 6.5, 8 GET oGet2 VAR dDAY2 OF oDlg SIZE 40, 15 PICTURE "##.##.####" UPDATE
@ 6.5, 17 CHECKBOX oGet3 VAR lPRICE PROMPT "&Price" SIZE 50, 20 OF oDlg UPDATE
@ 6.5, 21 CHECKBOX oGet4 VAR lDAYS PROMPT "&Day-Array" SIZE 80, 20 OF oDlg UPDATE
@ 6.2, 1.9 BUTTON oBtn1 PROMPT "Date-Test" size 50, 25 OF oDlg ;
ACTION ( oDlg:Update(), ;
IIF( lDAYS = .F., GET_DAYS( dDAY1, dDAY2, aSEASON ), ;
( GET_DAYS( dDAY1, dDAY2, aSEASON ), ;
MsgAlert( "LOW : " + STR(aDAYS[1][1]) + " Days" + CRLF + ;
"AVERAGE : " + STR(aDAYS[2][1]) + " Days" + CRLF + ;
"HEIGHT : " + STR(aDAYS[3][1]) + " Days", "Day-Array" ) ) ) )
// Message and Dialog closed together
// -----------------------------------------
@ 6.2, 23 BUTTON oBtn2 PROMPT "Close" size 50, 25 OF oDlg ;
ACTION ( oDlg1:End(), oDlg:End() )
// YOUR MESSAGE !!!!!
///------------------------
oFont1 := TFont():New("Arial", ,-14,.F.,.F. , , , ,.F. )
DEFINE DIALOG oDlg1 SIZE 250, 100 TITLE "MsgTest" TRANSPARENT
@ 0.2, 1 SAY oSay PROMPT "This ais a Dialog-Message-Test" Font oFont1
@ 0.8, 1 SAY oSay PROMPT "and must be closed with the Main-Dlg" Font oFont1
ACTIVATE DIALOG oDlg1 CENTERED NOWAIT ;
ON INIT ( oDlg1:Move( 200 , 15, oDlg1:nWidth, oDlg1:nHeight, .f. ), DisableX(oDlg1, .T.) ) ;
ON PAINT gradpaint1( hDC, oDlg )
oFont1:End()
ACTIVATE DIALOG oDlg CENTERED ;
ON PAINT gradpaint1( hDC, oDlg )
RETURN ( NIL )
// --------------------- EXIT - BUTTON disabled -----------------
FUNCTION DisableX(oWin, lDisable)
LOCAL hMenu := 0
LOCAL nCount := 0
IF lDisable
hMenu = GetSystemMenu(oWin:hWnd, .F.)
nCount = GetMItemCount(hMenu)
IF oWin:ClassName() = "TDIALOG"
RemoveMenu(hMenu, 1, nOR( 1024, 2) )
ELSE
RemoveMenu(hMenu, nCount - 1, nOR( 1024, 2) )
RemoveMenu(hMenu, nCount - 2, nOR( 1024, 2) )
ENDIF
DrawMenuBar( oWin:hWnd )
ELSE
GetSystemMenu( oWin:hWnd, .T. )
DrawMenuBar( oWin:hWnd )
ENDIF
RETURN nil
// ------- Paints Gradient and BMP together ----------------------------------------
static func gradpaint1( hDC, oDlg )
Local oBmp1
local aGrad := { { 0.50, 16054371, 11892819 } }
GradientFill( hDC, 0, 0, oDlg:nHeight, oDlg:nWidth, aGrad, .F. )
DEFINE BITMAP oBmp1 FILENAME "User.bmp"
ABPaint( hDC, 40, 45, oBmp1:hBitmap, 220 )
RETURN NIL