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Howto Detect Bitmap Format
Posted: Sun May 18, 2008 7:41 pm
by toninhofwi
Hi,
How I do to detect a bitmap format (16bpp/32bpp) *after* I'd loaded it please?
Thanks and regards,
Toninho.
Posted: Mon May 19, 2008 8:17 am
by StefanHaupt
Toninho,
here you have a function to read all properties of a bitmap
Code: Select all
#define TAB Chr(9)
...
nH := FOpen (cBmp)
MsgInfo (BmpInfo (nH)
FClose (nH)
...
//-------------------------------------------------------------------//
FUNCTION BmpInfo (nH, cBmp)
LOCAL i, cInfo := ""
LOCAL aInfoText := {"Bitmaptype"+TAB+": ",;// : ",;
"Size"+TAB+TAB+": ",;// : ",;
"reserved"+TAB+TAB+": ",;// :",;
"reserved"+TAB+TAB+": ",;// :",;
"Data offset"+TAB+": ",;// : ",;
"Header Size"+TAB+": ",;// : ",;
"Width"+TAB+TAB+": ",;// : ",;
"Height"+TAB+TAB+": ",;// : ",;
"No planes"+TAB+": ",;// : ",;
"Bits/pixel"+TAB+TAB+": ",;// : ",;
"Compression"+TAB+": ",;// : ",;
"Image Data size"+TAB+": ",;// : ",;
"horz. pixel/meter"+TAB+": ",;//: ",;
"Vert. pixel/meter"+TAB+": ",;//: ",;
"No of colors"+TAB+": ",;// : ",;
"Important colors"+TAB+": " }
aInfo := Array (20)
IF nH > 0
aInfo[1] := Chr (FReadByte (nH, 0, 1)) +; // Typ
Chr (FReadByte (nH, 1, 1))
aInfo[2] := FReadByte (nH, 2,4) // Filesize
aInfo[3] := FReadByte (nH, 6,2) // reserved, 0
aInfo[4] := FReadByte (nH, 8,2)
aInfo[5] := FReadByte (nH, 10,4) // Data offset
aInfo[6] := FReadByte (nH, 14,4) // size of BitmapInfoHeader
aInfo[7] := FReadByte (nH, 18,4) // width
aInfo[8] := FReadByte (nH, 22,4) // height
aInfo[9] := FReadByte (nH, 26,2) // no of planes, must be 0
aInfo[10] := FReadByte (nH, 28,2) // no of bits / pixel
aInfo[11] := FReadByte (nH, 30,4) // compression type
aInfo[12] := FReadByte (nH, 34,4) // size of image dat in bytes, 0 when no compression
aInfo[13] := FReadByte (nH, 38,4) // horz. pixel / meter
aInfo[14] := FReadByte (nH, 44,4) // vert. pixerl / meter
aInfo[15] := FReadByte (nH, 46,4) // no of colors
aInfo[16] := FReadByte (nH, 50,4) // no of important colors
//aInfo{17] := FReadByte (nH, 54,4) //
cInfo := cBmp+CRLF
FOR i := 1 TO 16
cInfo += aInfoText[i]+cValToChar (aInfo[i])+CRLF
NEXT
ENDIF
RETURN (cInfo)
//-------------------------------------------------------------------//
FUNCTION FReadByte (nH, nOffset, nLen, lHex)
LOCAL i, cBuffer, xByte, nByte
DEFAULT lHex := .f. // return hex numbers
FSeek (nH, nOffset, 0)
cBuffer := Space (nLen)
FRead (nH, @cBuffer, nLen)
IF nLen = 4 // 32 bit
nByte := Bin2L (cBuffer)
ELSE
nByte := Bin2I (cBuffer)
ENDIF
xByte := IIF (!lHex, nByte, Lower (DecToHex (nByte)) )
IF lHex
IF Len(xByte)<2
xByte := "0"+xByte
ENDIF
ENDIF
//? cByte, DecToHex (nByte), Len(cByte), Empty(cByte)
RETURN (xByte)
Posted: Mon May 19, 2008 11:09 am
by toninhofwi
Stefan, thanks for your help. Do you know if there are any way to use bitmap handle? Something like: GetBitmapFormat( oBmp:hBitmap ) ?
Regards,
Toninho.
Posted: Mon May 19, 2008 12:00 pm
by Antonio Linares
Toninho,
Try this:
Code: Select all
HB_FUNC( BMPFORMAT ) // hBitmap --> nBitsPixel
{
BITMAP bm;
GetObject( ( HBITMAP ) hb_parnl( 1 ), sizeof( BITMAP ), ( LPSTR ) &bm );
hb_retnl( bm.bmBitsPixel );
}
Posted: Mon May 19, 2008 12:36 pm
by toninhofwi
Antonio Linares wrote:Toninho,
Try this:
Code: Select all
HB_FUNC( BMPFORMAT ) // hBitmap --> nBitsPixel
{
BITMAP bm;
GetObject( ( HBITMAP ) hb_parnl( 1 ), sizeof( BITMAP ), ( LPSTR ) &bm );
hb_retnl( bm.bmBitsPixel );
}
Thanks Antonio, but this is the first thing that I´d tried and the bm.bmBitsPixel always return 32. If I go to the proprierties of the .bmp file in windows, I see 8 bits.
Maybe is because I load it by Resource ?
Very strange.
Regards,
Toninho.
Posted: Tue May 20, 2008 7:37 am
by StefanHaupt
toninhofwi wrote:Stefan, thanks for your help. Do you know if there are any way to use bitmap handle? Something like: GetBitmapFormat( oBmp:hBitmap ) ?
No, sorry. If Antonios function does not work, I have no solution.
Posted: Tue May 20, 2008 10:47 am
by Antonio Linares
Toninho,
Maybe we could try to check these struct members:
typedef struct tagBITMAPINFOHEADER{ // bmih
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER;
Posted: Tue May 20, 2008 11:47 am
by toninhofwi
Antonio Linares wrote:Toninho,
Maybe we could try to check these struct members:
Thanks Antonio.
Is very strange but for loaded file images biBitCount works but for loaded *resources* it always return 32. I solve my problem create a new parameter for DEFINE BITMAP command, that now have a new option: ALPHABLEND.
---cut---
#xcommand REDEFINE BITMAP [ <oBmp> ] ;
[ ID <nId> ] ;
[ <of: OF, WINDOW, DIALOG> <oWnd> ] ;
[ <resource: NAME, RESNAME, RESOURCE> <cResName> ] ;
[ <file: FILE, FILENAME, DISK> <cBmpFile> ] ;
[ <lClick: ON ClICK, ON LEFT CLICK> <uLClick> ] ;
[ <rClick: ON RIGHT CLICK> <uRClick> ] ;
[ <scroll: SCROLL> ] ;
[ <adjust: ADJUST> ] ;
[ CURSOR <oCursor> ] ;
[ MESSAGE <cMsg> ] ;
[ <update: UPDATE> ] ;
[ WHEN <uWhen> ] ;
[ VALID <uValid> ] ;
[ <transparent: TRANSPARENT> ] ;
[ <alphablend: ALPHABLEND> ] ;
=> ;
[ <oBmp> := ] TBitmap():ReDefine( <nId>, <cResName>, <cBmpFile>,;
<oWnd>, [\{ |nRow,nCol,nKeyFlags| <uLClick> \}],;
[\{ |nRow,nCol,nKeyFlags| <uRClick> \}],;
<.scroll.>, <.adjust.>, <oCursor>, <cMsg>, <.update.>,;
<{uWhen}>, <{uValid}>, <.transparent.>, <.alphablend.> )
--cut---
Thanks and best regards.
PS: I only have problems now painting alphablended bitmaps in grayscale. Please see another topic that I´d created.
Posted: Tue May 20, 2008 11:51 am
by Antonio Linares
Toninho,
I see. Yes, its a good idea to add it for Class TBitmap, thanks!
Switch from 'normal' BMP to ALPHABLEND
Posted: Tue May 20, 2008 2:09 pm
by ukoenig
I had a question in a topic a few days ago, about to swich from
alphablend to 'normal' BMP.
Would it be possible to have this solution with this extra parameter ?
Another idea was for the function :
Sample :
ABPaint( hDC, 5, 5, oBmp:hBitmap, 255 )
// Value 0-255 use < 0 > for non alpablended Bitmaps ?
// only 1 Function for the different Bitmap-types
ABPaint( hDC, 5, 5, oBmp:hBitmap, 0 )
Regards
Uwe
Posted: Tue May 20, 2008 2:22 pm
by Antonio Linares
Uwe,
Yes, this new clause will help us to select the right paint function to be called from Class TBitmap Method Paint()
Posted: Wed May 21, 2008 5:44 am
by Antonio Linares
Toninho,
I guess that what we really need is a way to programmatically detect if a bitmap has an alpha channel.
We are looking to build such function.
Posted: Wed May 21, 2008 6:37 am
by Antonio Linares
Toninho,
Well it seems that we go back to the first function
Code: Select all
HB_FUNC( BMPALPHA ) // hBitmap --> lYesNo
{
BITMAP bm;
GetObject( ( HBITMAP ) hb_parnl( 1 ), sizeof( BITMAP ), ( LPSTR ) &bm );
hb_retl( bm.bmBitsPixel == 32 );
}
But, do you say that all bitmaps return .T. ?
Posted: Wed May 21, 2008 6:41 am
by Antonio Linares
> But, do you say that all bitmaps return .T. ?
I answer myself: yes. Bitmaps without alpha channel are returning .T. also, and I am using DEFINE BITMAP ... FILENAME ...
We need to find another way to check it